Celeste is a challenging 2D platformer game developed and published by Matt Makes Games Inc., an indie game studio founded by Canadian game designer Matt Thorson. The game was released in 2018 for Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, macOS, and Linux.


In Celeste, players control a young woman named Madeline who sets out to climb the mysterious Celeste Mountain. The game is a precision platformer that challenges players to navigate through a series of increasingly difficult levels.

  • Platforming: The core gameplay revolves around precise jumping, dashing, and wall-climbing mechanics that require careful timing and skill to master.
  • Assist Mode: The game features an optional "Assist Mode" that allows players to adjust the game's difficulty, such as slowing down the game speed or granting invincibility, making it more accessible to a wider range of players.
  • Collectibles: Each level features optional strawberries that players can collect, as well as hidden cassette tapes that unlock new music tracks and additional story content.

The game features a distinctive pixel art style, with vibrant colours and expressive character designs that bring Madeline's journey to life.

Story and Themes

Celeste tells the story of Madeline's personal journey as she climbs Celeste Mountain. Along the way, she faces her own inner demons and struggles with anxiety and self-doubt.

The game explores themes of mental health, self-acceptance, and perseverance in the face of adversity. Through her interactions with other characters and her own inner monologue, Madeline learns to confront her fears and overcome the obstacles in her path, both physical and emotional.


Celeste received universal acclaim upon release, with praise directed at its tight platforming mechanics, challenging level design, and poignant storytelling. The game was lauded for its thoughtful and sensitive portrayal of mental health issues and its accessibility options that made it welcoming to a wide range of players.

Celeste won numerous awards, including Best Independent Game at The Game Awards 2018 and Games for Impact at The Game Awards 2018.

Fun Facts

  • Celeste began as a prototype developed in just four days during a game jam, before being expanded into a full commercial release.
  • The game's soundtrack, composed by Lena Raine, was widely praised and was nominated for several awards, including Best Score/Music at The Game Awards 2018.
  • The game features over 700 unique screens, with additional levels and challenges available through post-game content.

Celeste is a masterful platformer that combines challenging gameplay with a heartfelt and impactful story. Its success showcases the power of indie game development to create experiences that are both mechanically polished and emotionally resonant.